texcoord3

Next Generation Real-time 3D Graphics Developer

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12 Apr

Amazon SDE Internship

Late last year I was recruited for a SDE internship position at Amazon. I will be working on the Amazon Instant Video team, meaning I will be able to put…

27 Jun

SIGMOD2013

I had a wonderful time at SIGMOD in NYC this past few days.  Not only was this my first SIGMOD, but our presentation and poster session went very well . …

08 Feb

“Lambda” Game Engine Anouncement

“Lambda” is a highly unique and inspired engine geared towards serious and demanding independent game developers.  Unlike Light Blade, Lambda was engineered from scratch to provide clean, stable code and…

24 Mar

API Selective Alpha Release on June 8th

As development of the basic engine API is coming to an end, I will be opening alpha testing starting June 8th 2012.  It has been a long and difficult journey…

17 Jan

DX11 Streaming Terrain

  elementary progress on the terrain streaming system.  Test map is 64km^2 with the smallest polygons only 10cm wide.  The system will be augmented by unified lighting and a multi-texture…

05 Oct

Real-Time Grass and Foliage

new HD video yeah… it still needs powerful AA and real lighting… Any suggestions on AA? I’m planning to use msaa since I really need something powerful.

10 Sep

Weekend Game Project

  update (midnight): So it was Anarcherils birthday today so we ended up getting much less accomplished than anticipated. XD However, we did finish the mechanics and came up with…

02 Sep

Welcome

I have been wanting to create a dedicated site/blog for my work for quite some time. Thankfully, due to a gap in my schedule, I’ve found time to do so.…

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